3D WebView for Windows and macOS

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Easily display and interact with webpages in 3D or 2D using the ultimate Unity web browser plugin trusted by thousands of developers. Download a free trial and see the developer site for full documentation.

Examples

System requirements

  • Unity 2019.4 or newer
  • Windows 10+ (x64), supports both Direct3D11 and Direct3D12 (DX12) graphics
  • macOS 10.13+ (x64 Intel, arm64 Apple Silicon) with Metal graphics
  • Supports both Mono and IL2CPP
  • By default, Chromium adds 360 MB to the app's size, but this can be reduced to 250 MB

Important notes and limitations

  • Products purchased through the Vuplex Store are downloaded through the Vuplex Developer Dashboard. For a comparison of the Vuplex Store vs. the Unity Asset Store, please see this page.
  • This package only supports Windows and macOS. To support other platforms, you can install additional 3D WebView packages, and you can save money on multiple packages by buying a bundle. All of the 3D WebView packages work seamlessly together, so all you need to do is install them into the same project, and then 3D WebView automatically detects and uses the correct plugin at runtime and build time.
  • 3D WebView's native Windows and macOS plugins are provided as precompiled libraries, and the native source code for them is not provided.
  • The H.264 video codec for MP4 and streaming is disabled by default but can be enabled.
  • The Windows plugin supports building for x86, but the resulting 32-bit app will only run on 64-bit versions of Windows because 3D WebView embeds a 64-bit Chromium executable.
  • Building for the Mac App Store is supported for the WebKit browser backend but not for the Chromium backend.
  • On macOS, 3D WebView currently uses an x64 build of Chromium that runs on Apple Silicon via Rosetta. When an app runs for the first time on Apple Silicon, there is an initial delay while Rosetta translates Chromium's machine code to arm64. In the future, 3D WebView will be updated to use a native Apple Silicon build of Chromium. For now, this Rosetta translation delay can be avoided by using the WebKit browser backend for macOS.
  • Some of 3D WebView's Chromium library files exceed GitHub's maximum file size of 100 MB. So, if you save your code in a private GitHub repository, it's necessary to use the steps outlined in this article to store the large files with Git LFS.
  • The Windows and macOS plugins embed Chromium Embedded Framework, so you must display a copy of its included BSD-style license in your desktop app's about page or credits.
  • All other files are licensed under the Vuplex Commercial Library License.